cacophonish: MISC, B&W (052)
2030-01-11 03:21 pm
Entry tags:

GAME DIRECTORY

I'm Pilate and Jesus
And I wept when Lennon died
PUMPKIN HOLLOW
FORMERLY: APOCALYPSE HOW | DUPLICITY | COME SAIL AWAY
cacophonish: MOPI (photo05)
2023-08-12 06:33 am

PUMPKIN HOLLOW: IC INBOX



"...is this thing on?"


messages | carrier pigeon | action | everything

cacophonish: MISC, B&W (Default)
2023-08-09 05:51 pm

APPLICATION (LABYRINTHUM)

OOC INFORMATION
Player Name: Dee
Pronoun Preferences: Any
Contact: weeyotch (discord) / [plurk.com profile] weeyotch
Are you over the age of 18?: Yes
Invitation Link: here!
Current Characters: N/A
Link to Permissions: here!

IC INFORMATION
Character Name: Jeff Calhoun
Species: Human (Gifted)
Canon: Original
Canon Point: Summer of 1995, after having spent months and months
Character Age: 21
CRAU: No
CRAU Explanation: N/A

Character Appearance: Tall, with long legs and a slight build, and an uncoordinated style that could best be described as thrift store chic. His hair's thick and often unruly, on the longer end of short, and often blonde from the sun. Generally, he looks like he could do with some good sleep and a proper meal. (Reference)

Powers and Abilities: As a bard, Jeff makes magic through music; he can only cast through humming, singing, whistling, or playing an instrument. He likes to use magic whenever possible, often in frivolous, flashy ways. Style over substance! Theoretically, with time, research, practice, and a ton of trial and error, he could develop all sorts of spells, but generally he sticks to his established wheelhouse:
  • Telekinesis: He can move objects (or small living creatures) provided 1) they're in his general vicinity, 2) he knows where they are, and 3) they're not all that heavy (basically anything an adult man in decent health can reasonably lift). So Jeff could never lift a car with magic, but he could put it in park by manipulating the gearshift.
  • Empathic Manipulation & Intoxication: One of his go-to party tricks is to sway the moods of his audience. His spells can have an intoxicating effect on the listener, usually a temporary state of euphoria or lowered inhibition. On the darker end of the spectrum, he can induce hysteria, terror, aggression, and other negative emotions, but it's nothing he has any interest in doing. Typically, effects wouldn't last for more than 30 minutes, and would be weaker/more diluted if cast over larger groups. On his own, Jeff can have a moderate effect on a handful of people. When amped up by other magic users (like his bandmates, back home), he can work a crowd into an ecstatic frenzy. Note: This ability is opt-in only, and will be included in a permissions post if he regains it.
  • Pyrokinesis: Starting fires is Magic 101, and Jeff's no exception-- provided there's something flammable to actually ignite. He can light a candle, or start a campfire, or set someone's clothes on fire if they're being a total dick... Jeff can snuff out small flames, but he can't stop an uncontrolled fire. Beyond lighting/snuffing out fires, Jeff can manipulate them a little with magic, but only in flashy, pointless ways. He can make them move or take shapes temporarily, but that's about it.
  • Lights: Jeff can use magic to light up an area-- sparkling fairy lights, or creepy will-o-the-wisp looking things, or colorful lights, and so on. They're showy, pretty, and temporary. He can be a one man Laser Floyd show.
  • Clairvoyance & Locating: Sometimes, Jeff can use magic to find things, or he can 'read' some information from an object, mostly in the form of vibes and faint impressions. As a teenager, Jeff would use this kind of magic to try to locate and steal test answers from his teachers.
  • Blight: He can kill plants, but it's rude and he tries not to. He only picked up this spell after repeatedly trying and failing to nurture plants into growing. He just wants to grow some flowers, man!
In addition to all the magical wizard shit, Jeff's an exceptional guitarist and talented singer, and he's got some standard juvenile delinquent skills, like shoplifting, basic breaking and entering (ie simple locks), and uhhhhh urban foraging (dumpster diving).

What Did Your Character Wish For? He wished to be free from his demon, so hey, wish sort of granted!
What Potion Did They Receive? Golden
Did They Drink It? Oh yeah, without hesitation. Now he can turn into an adorable, screamy little opossum.

Character Questions:
1. Who is the person your character is most bonded with from their canon? Or who is someone they miss the most?
The answer to this question is a big old: It's Complicated. If you ask Jeff who he's most bonded with, and who he'll miss the most, he'd answer with his best friend/roommate/drummer, Ally. Best friends since childhood, she's, like, his platonic soul mate, and the real creative driving force behind their band, The Nervous Tix. She's driven, principled, fearless, and outspoken, which totally complements Jeff's own drifting, dreamy, hippie dippie persona. Though their friendship's become strained from Jeff's own thoughtless and destructive behavior (and we'll get to the reason why in a moment), Jeff still considers her his other half, and her absence (along with his own guilt for alienating her back home) will weigh heavily.

Onnnnn the flipside, we've also got Ziggy, an abstraction of pure magic that Jeff accidentally summoned with his ritualistic music. Their bond is an unwilling one, the two of them tethered together, imprisoned by each other, and driven to a slow mutual madness (because, hey, Ziggy doesn't want to possess Jeff any more than Jeff wants Ziggy in his head). Ziggy was a constant presence, talking to him, warping his perception, making it difficult to tell what's real and what's a hallucination. It reached the point where every moment felt like a terrible dream that he couldn't wake up from.

Upon waking up in the Labyrinth, Jeff will find himself free from Ziggy for the first time in nearly a year, and... Yeah, here's where the It's Complicated comes in. For as much as he feared and hated Ziggy, he also loved it, in some needy, fucked up way. To go from having a constant presence with him, to a very abrupt silence and solitude, will leave him feeling unmoored and... probably a bit empty. Jeff doesn't want to admit it, but he'll miss Ziggy.

2. What are they most afraid of?
Oh Jeff's got so many fears and insecurities, but the biggest is probably that people will realize he's an empty, vacuous, selfish monster if they really get to know and 'see' him. And that he'll hurt and disappoint anyone who cares about him, as he's done so many times over with his family and friends (to the point where his band just dumped him, right at his current canon point). And, worst of all, that he'll ultimately be left with only himself for company. Good times!

3. What is their weakness? Emotionally, mentally and physically?
Physically, Jeff's a noodle who can't fight and doesn't have an athletic bone in his body. He looks like he could use a good meal and a very long nap. He's also wildly self destructive, and will often act without considering consequences. He'll frequently seek out highs from recreational drug and alcohol use, unsafe sex, and generally impulsive, thrill-seeking behavior. He's sort of like a free spirit taken to a dysfunctional extreme.

Jeff's already risky behavior has taken an even more dangerous spin recently, as he's developed this feeling of disconnect with his own body, sometimes regarding it as nothing more than a puppet made out of meat and bones. It's another result of being kind of sort of possessed by a demon for so many months. He easily and carelessly objectifies himself, feeling little possessiveness or protectiveness over his body. He's willing to put his health and safety at risk-- or, rather, it's just something he's stopped considering as much when he acts. Self preservation is little more than an afterthought, and on some level, he's flirting with impending disaster, almost daring it to come for him, because he's reaching a point where he feels as if he's got nothing to lose.

Oh, and also he's extremely needy. Which, hey, he's a performer, so of course he craves attention, but it goes a bit deeper than that. Though he won't readily admit this to others, it feels like there's some bottomless black hole in him that feeds on being loved and adored and cherished, and it's always hungry, never satisfied.

4. What would make them happiest?
Jeff's happiest when he's performing, and his greatest desire is to share his music with the entire world. All Jeff's ever really dreamed about was the spotlight, and the sound of a screaming, adoring crowd is the greatest high he can experience. But beyond those dreams of fame and love and worship, what would really make Jeff happy is if he reconciled with Ally and his bandmates... And also got a hug from his mom. That'd be pretty great.

5. What’s their type for a lover?
Jeff's a sucker for bossy, assertive, domineering people, and he does best with those who have big hearts and a lot of compassion, as they tend to bully him into taking better care of himself. He's also drawn to those with loads of charisma, for better or worse, and if they give him enough praise and attention, he'll be wrapped around their finger.

Basically, he can just as easily be a gangster's moll as he can be an equal partner with a lover, depending on the type of bossy person he falls for.

Samples: just hanging out with a magical dog
cacophonish: MOPI (scene17431)
2022-06-03 08:46 am

COME SAIL AWAY: DIRECTORY

Jeff Calhoun NAME Rockstar 🀘 "TRUE" NAME June 6, 1974 BIRTH DATE 21 AGE Original (World Info) CANON
Inbox CONTACT 103 CABIN Failed Musician OCCUPATION Demon Free? POSSESSION STATUS Application Extra Info
FIRST IMPRESSIONS
height. 6'0" build. Lean, bordering on skinny, with slim hips and long legs. hair. Brown, goes blonde when he gets a lot of sun. His hair's thick, at the longer end of short, and often unruly. eyes. Hazel, almond shaped fashion. Mix 'n match thrift store chic, perpetually in the 90s distinguishing marks. A beauty mark under his left eye, a candy heart tattoo on his hip/lower stomach that says "LITTLE BITCH" and a cartoon depiction of Amdusias on his right side/beneath his ribs. (reference) demeanor. Painfully Californian voice. Jeff's voice is softer and gentler than one might expect, with a dreamy, distracted quality to it. He isn't shy, or unconfident, so much as he's somebody who's used to being heard without having to raise his voice. (TALKING SAMPLE | SINGING SAMPLE | BONUS) scent. He's generally clean, but spends a lot of time in bars and clubs, so there's often a scent of sweat and cigarettes and body spray. He doesn't have a favored scent profile and will just spray on anything, so one day he might smell like sandalwood, and the next he'll smell like cheap candy body spray from a drug store. mental. No matter how chill he tries to come across, mentally he's like a scared rabbit who's waiting for something terrible to happen. Also, psychics and anyone who can pick up on these sorts of things may pick up on a lingering stain on his psyche, something Other that doesn't belong. It's like psychic demon residue. magical. He's his world's equivalent of a bard, so if anyone can get a feel or sense of his magic, it'd be musical, lyrical, melodious, rhythmic, discordant, cacophonous, etc. depending on his mood.

ABILITIES
As a bard, Jeff makes magic through music; he can only cast through humming, singing, whistling, or playing an instrument. He likes to use magic whenever possible, often in frivolous, flashy ways. Style over substance! Theoretically, with time, research, practice, and a ton of trial and error, he could develop all sorts of spells, but generally he sticks to his established wheelhouse:
  • Telekinesis. He can move objects (or small living creatures) provided 1) they're in his general vicinity (about a 10 foot radius), 2) he knows where they are, and 3) they're not all that heavy (~40 lbs or less).
  • Pyrokinesis. Starting fires is Magic 101, and Jeff's no exception-- provided there's something flammable to actually ignite. He can light a cigarette, or start a campfire, or set someone's clothes on fire if they're being a total dick. He can also manipulate flames (provided they're under his control) in pointless, flashy ways, making them dance, take shapes, and... that's about it, really.
  • Lights. Jeff can use magic to light up an area-- sparkling fairy lights, or creepy will-o-the-wisp looking things, or colorful lights, and so on. They're showy, pretty, and temporary.
  • Clairvoyance & Locating. Sometimes, Jeff can use magic to find things, or he can 'read' some information from an object, mostly in the form of vibes and faint impressions.
  • Blight. He can kill plants, but it's rude and he tries not to. He only picked up this spell after repeatedly trying and failing to nurture plants into growing. He just wants to grow some flowers, man!
  • Intoxication/Empathic Manipulation. One of his go-to party tricks is to sway the moods of his audience. His spells can have an intoxicating effect on the listener, usually a temporary state of euphoria or lowered inhibition. Typically, effects won't last for more than 30 minutes, and would be weaker/more diluted if cast over larger groups. On his own, Jeff can have a moderate effect on a handful of people. When amped up by other magic users (like his bandmates, back home), he can work a crowd into a frenzy.
    (Note: I'll never have him cast this type of spell on another character without discussing it OOCly first, and am always happy to have the spell totally fail.)

PERMISSIONS
BACKTAGGING. Yes. I go through periods when I'm very, very slow due to work and after-work obligations, so I rely pretty heavily on backtags. I'm always happy to handwave things, as well. THREADHOPPING. Yes for Network-type threads; ask first for prose/log/action. FOURTHWALLING. N/A OFFENSIVE SUBJECTS & TRIGGERS. None, though I'll generally avoid scenes or plots that involve cruelty to animals or animals in distress.
PHYSICAL AFFECTION. Yes always PHYSICAL VIOLENCE. Yes, but he's a weenie, so don't expect much out of him in a fight. RELATIONSHIPS. Yes! In theory. He's easy to get in bed, but struggles with relationships. PSYCHIC & PSIONIC. Mind reading, telepathy, aura reading, dream walking, etc. are all allowed. He's an open book. MAGIC. Go ahead and use any and all magic on him. MEDICAL INFORMATION. He could use a nap and some decent nutrition.
WARNINGS. Prior to arriving in game, Jeff was dealing with hallucinations, fugue states/blackouts, psychological torture, and demonic possession. While he's largely going to try to bury that trauma without dealing with it at all, it's fresh on his mind and likely to come up in the narration. He also engages in binge drinking and drug use.

GAME NOTES
JEFF WAS LIVING IN SILVERLAKE stop forgetting where he lived

also some inspo

Dee Γ— EST Γ— [plurk.com profile] weeyotch Γ— weeyotch#8200 Γ— CODING
cacophonish: MOPI (scene18091)
2022-05-31 04:48 am

COME SAIL AWAY: IC INBOX

away message
βœ–
cease to resist
giving my goodbye
drive my car into the ocean
youll think im dead
but i sail away
on a wave of mutilation
🌊🌊🌊

brb dudes ✌️ im either checking out the boat or i got lost in tommy bahama again ☹️
LEAVE A MESSAGE... text ✦ voice ✦ video ✦ action
cacophonish: MISC, B&W (Default)
2022-05-28 10:06 am

APPLICATION (COME SAIL AWAY)

PLAYER
Name: Dee
Age: 30+
Contact: [plurk.com profile] weeyotch & weeyotch#8200 (disc)
Permission Post: HERE
Reserve: N/A

CHARACTER
Name: Jeff Calhoun
True Name: Starshine (aka what his hippie mom almost named him)
Canon: Original (Canon Point: Summer of 1995, after a ritual gone wrong + roughly a year in Duplicity)
Age: 21 (just about 22? He doesn't know anymore, it's hard to keep track of time)
History: Click here for the full history write-up. Now here's the slightly condensed version:

Jeff's from a modern fantasy universe that's pretty much the same as our world, except that magic exists, and it's out in the open. Officially, magical abilities are known as Gifts, and those who possess them are Gifted. While Gifted people are generally understood as part of modern society, that doesn't mean they're universally loved or embraced. Stigma and prejudices still run deep, especially in more conservative communities. But by and large, being Gifted (or not) is just another facet of a person's identity.

Jeff Calhoun is-- well, was-- a sunny, outgoing bard who lives for the spotlight. He may have failed his way out of school, and he can barely keep a job, but when it comes to music and the Gift, there's no limit to his drive and ambition. With his band of fellow Gifted musicians, an album making the rounds on college radio, and a dedicated following in the underground music scene, Jeff's star is on the rise. As the lead singer/guitarist/frontman of the Nervous Tix, Jeff's known for being wild and reckless, a total live-wire of a performer who can (and will) literally enchant crowds. According to the hype, he's got what it takes to really make it big.

Too bad he accidentally summoned a demon at one of his shows. He didn't mean to do it; it was like the cosmic equivalent of calling the wrong number. For its part, the demon didn't even know what it was getting into. All it knew was a strange and beautiful melody, reverberating through the Gift, and it followed Jeff's song all the way back to the source. It was really just bad luck and a stupid mistake that tethered the curious, music-loving demon to Jeff.

The two have been trapped together for close to a year now, resulting in a mutual madness. The demon, which he's named Ziggy (Stardust, naturally), is a constant presence, talking to him, warping his perception, making it difficult to tell what's real and what's a hallucination. It's reached the point where every moment is like a terrible dream, and sometimes he can't even tell if he's really awake. In response, Jeff has upped his own reckless behavior, diving headfirst into drugs, sex, and anything else he can use to either drown the demon out with noise, or numb himself to the point where he doesn't care anymore.

As of his canon point, he's careened towards rock bottom, alienated his bandmates, friends, and loved ones, and has reached a point of such profound desperation that he's finally composed a spell to try to get rid of the demon... by giving it his body. And, being the big drama queen that he is, he performed this experimental spell in front of a packed club, at his latest show. Jeff promptly threw up all over himself and blacked out, only to wake up here. Mission accomplished??

Duplicity History: Waking up as a second class citizen in a porno dystopian police state, somehow, was the best thing to ever happen to Jeff. Yeah, he was-- and is-- still a huge mess, but it provided him some much-needed healing and liberation. While he was there, he began to repair his relationship with music and magic, found new outlets for his creativity and self-expression, fell in love with a demigod named Bash, and has been learning to find the strength to care for himself and others. Although he got in trouble here and there, Jeff was pretty quick to adapt to the city, and he mostly kept his head down and focused on the positive: the friends and connections he made, his feelings for Bash, and exposing himself to new ideas, concepts, artists, etc. from other people's worlds/timelines. (This 90s boy got waaaay into Taylor Swift, thanks to Quentin Coldwater.)

Notably, he also came to terms with some of his own feelings of guilt over the Demon Incident. During a 'face your fears' sort of event, Jeff found himself stalked by a manifestation of Ziggy (I mean, as much as 'an abstract entity from a purely magical plane of existence' can be physically manifested, anyway). After realizing that running solved nothing, and he was keeping himself in a toxic cycle that would always put others in the line of fire, Jeff faced Ziggy and... apologized to it. He apologized for accidentally summoning it, and accidentally tethering them to each other, and all the madness that followed. After apologizing, and embracing the demon, it disappeared, and Jeff... Well, he's still working through his issues, but this has been a huge milestone for him.

Don't worry, though, he's still a disaster who flirts with self destruction and can often barely take care of himself, and small roadblocks can be enough to send him spiraling again. But he's working on it, and actually making an effort to keep to simple routines. He's a little more relaxed, responsible, and a lot more happy.

Powers/Abilities: As a bard, Jeff makes magic through music; he can only cast through humming, singing, whistling, or playing an instrument. He likes to use magic whenever possible, often in frivolous, flashy ways. Style over substance! Theoretically, with time, research, practice, and a ton of trial and error, he could develop all sorts of spells, but generally he sticks to his established wheelhouse:

  • Telekinesis: He can move objects (or small living creatures) provided 1) they're in his general vicinity, 2) he knows where they are, and 3) they're not all that heavy (basically anything an adult man in decent health can reasonably lift). So Jeff could never lift a car with magic, but he could put it in park by manipulating the gearshift.

    (It's also great for pick pocketing and shoplifting)

  • Empathic Manipulation & Intoxication: One of his go-to party tricks is to sway the moods of his audience. His spells can have an intoxicating effect on the listener, usually a temporary state of euphoria or lowered inhibition. On the darker end of the spectrum, he can induce hysteria, terror, aggression, and other negative emotions, but it's nothing he has any interest in doing. Typically, effects wouldn't last for more than 30 minutes, and would be weaker/more diluted if cast over larger groups. On his own, Jeff can have a moderate effect on a handful of people. When amped up by other magic users (like his bandmates, back home), he can work a crowd into an ecstatic frenzy.

    Note: This ability is opt-in only, and will be included in my permissions post if accepted.

  • Pyrokinesis: Starting fires is Magic 101, and Jeff's no exception-- provided there's something flammable to actually ignite. He can light a candle, or start a campfire, or set someone's clothes on fire if they're being a total dick... Jeff can snuff out small flames, but he can't stop an uncontrolled fire.

    Beyond lighting/snuffing out fires, Jeff can manipulate them a little with magic, but only in flashy, pointless ways. He can make them move or take shapes temporarily, but that's about it.

  • Lights: Jeff can use magic to light up an area-- sparkling fairy lights, or creepy will-o-the-wisp looking things, or colorful lights, and so on. They're showy, pretty, and temporary. He can be a one man Laser Floyd show.

  • Clairvoyance & Locating: Sometimes, Jeff can use magic to find things, or he can 'read' some information from an object, mostly in the form of vibes and faint impressions. As a teenager, Jeff would use this kind of magic to try to locate and steal test answers from his teachers.

  • Blight: He can kill plants, but it's rude and he tries not to. He only picked up this spell after repeatedly trying and failing to nurture plants into growing. He just wants to grow some flowers, man!
In addition to all the magical wizard shit, Jeff's an exceptional guitarist and talented singer, and he's got some standard juvenile delinquent skills, like shoplifting, basic breaking and entering (ie simple locks), and uhhhhh urban foraging (dumpster diving).

Inventory:
- whatever he's wearing
- makeup case with assorted cosmetics and a fuckton of sparkly shit
- guitar and amp
- walkman + a few tapes
- a smartphone type device with no network connectivity, but a load of pics and selfies he's taken from the past year

Job History:
  • Makeup Artist at Zom-Bae, a gothy-makeup shop. (Duplicity) Skills, responsibilities, and achievements:
    - Gently and respectfully beating faces

  • Gig Musician at various venues. (Duplicity) Skills, responsibilities, and achievements:
    - Performing at venues and parties as a solo act (magic optional)

  • Lead Singer / Lead Guitarist / Frontman for the Nervous Tix. (1990 - 1995) Skills, responsibilities, and achievements:
    - Singing, guitar, songwriting, musical composition
    - Performing for live audiences
    - Developing musical rituals to entertain audiences
    - Recording an album
    - Being awesome and charismatic
    - Partying and hooking up with his adoring fans Networking
    - Demanding attention at all times
    - Alienating friends and loved ones
    - Accidentally summoning demons from another plane of existence

  • Waiter / Clerk for various restaurants and retail establishments. (1990 - 1993) Skills, responsibilities, and achievements:
    - Taking orders and getting them wrong about 40% of the time
    - Forgetting to refill drinks
    - Charming tips out of customers in spite of poor service skills
    - Turning up to his shifts 30 minutes late
    - Sleeping through shifts entirely
    - Giving customers an incorrect amount of change

  • Student at Santa Monica High School. (1988 - 1992) Skills, responsibilities, and achievements:
    - Skipping classes
    - Finding places to hide and smoke with his friends
    - Creative uses of magic to cheat on tests
    - Maintaining a D average
    - Dropping out halfway through his senior year
Suppressions: Although he's starting to finally heal and recover from The Demon Incident, Jeff's still very hush-hush about it. Although he may unintentionally give himself away if conversations steer too close to his demon issues (like, say, somebody else talks about possession or something), Jeff will pretty much never bring up Ziggy, or any of his issues/trauma/etc surrounding Ziggy on his own. It's like pulling teeth to get him to acknowledge it.

Generally speaking, Jeff spends a lot of time trying to project an image that HE'S FINE, EVERYTHING'S FINE. Usually, he'll try to pass his own self loathing and insecurity off as a joke, like he doesn't really think he's a stupid dumpster monster of a person (he totally thinks he's a stupid dumpster monster of a person). Did I mention he's also very sensitive? He's totally sensitive, and he has a painfully expressive face.

Oh and after spending about a year with a demon in his head, warping his senses, his perception, and filling his head with constant noise, Jeff's pretty sure he's either insane, or he's one fucked up hallucination away from totally losing his mind. While he's more stable and secure these days, he still doesn't always feel that he can trust his own senses, which just adds to all the insecurity and uncertainty.

His neediness is another aspect of himself that he struggles with, and he tends to try to bury it by making as many fleeting, shallow, brief-but-very-intense connections as possible. If he flits around from person to person, he can't get attached, and they'll never have to see how clingy he really is! It's fool proof. (While being in a relationship with Bash has assuaged this somewhat, he still very much craves and needs external validation from as many people as possible, while simultaneously pretending he's just a cool casual dude and it's nbd.)

Jeff's additionally picked up some sparkling new issue he's suppressing after his time in Duplicity: he thinks others see him as weak/soft/fragile (too cute to be taken seriously, like a fuzzy little kitten), which can lead to him engaging in more impulsive/reckless behavior to overcompensate and prove that he's a Totally Serious Badass Adult. Because that's what Totally Serious Badass Adults do, of course.

Greatest Fear: That people will realize he's an empty, vacuous, selfish monster if they really get to know and 'see' him. That he'll hurt anyone who cares about him. And that he'll ultimately be left with only himself for company.

Greatest Desire: Thanks to his time in Duplicity, Jeff's not so hung up on the psuedo-immortality of fame and starstruck worship anymore. Now his greatest desire is to hit the wide, open world with Bash. He yearns for freedom, open roads, vast seas, endless skies, and the beautiful chaos of endless possibility.

Greatest Regret: Now that he's resolved some of his guilt re: his own (accidental, unintentional) negative impact on Ziggy, Jeff's greatest regret is how he treated his friends and loved ones back home, being capricious and destructive and ultimately discarding them, rather than admitting he was struggling and coming to them for help. Being trapped in other worlds, with no ticket home, has him convinced that this will remain forever unresolved. It eats Jeff up that he'll never be able to apologize, come clean, and make amends with his best friend, his bandmates, his parents, his brothers, anyone.

Sample: TDM & THREAD
cacophonish: MISC, B&W (Default)
2021-10-21 04:10 am

DUPLICITY: INBOX

leave a message...

text ✦ voice ✦ video ✦ action

cacophonish: MOPI (scene02911)
2021-07-19 04:09 am

APOCALYPSE HOW: IC INBOX

"...is this thing on?" un: freakscene voice | video | text | action | everything
cacophonish: MISC, B&W (Default)
2021-07-10 07:37 pm

APOCALYPSE HOW: APP

β†’ PLAYER INFO

Name: Dee

Age: 37

Contact: weeyotch @ plurk; weeyotch#8200 @ discord

Character(s) in game: N/A

Permissions: here

β†’ CHARACTER INFO

Character Name: Jeffrey David Calhoun

Age: 21 22?

Canon: Original

Canon point: 1995, several months after he accidentally summoned a demon that's now tethered to his psyche. Plus roughly a year and a half in this world.

History: To spare you a wall of text, Jeff's pre-game history section is behind the cut!

CLICK HERE TO EXPAND For more information than you could ever want, here's an extended World Info post.

Jeff's from a modern fantasy universe, set in the present day, where magic is:
  • Real. It exists, and it's been around for ages.
  • Hereditary. Approximately 12% of the population is born with the ability to use magic at all.
  • Out in the open. Everybody knows about it.
For centuries, magic users did the whole "hiding in plain sight" thing, their "society" (such as it was) existing as a secret, underground subculture. That changed with modern shifts in mass media and globalization. By the 20th century, discovery seemed inevitable. In the late 1940s, magic users outed themselves and emerged on the international stage. There were rough times, and many places are still rife with tension and conflict. But nowadays, in a lot of the world, the magical is practically mundane.

Officially, magical abilities are known as Gifts, and those who possess them are Gifted. While Gifted people are generally understood as part of modern society, that doesn't mean they're universally loved or embraced. Stigma and prejudices still run deep, especially in more conservative communities. But by and large, being Gifted (or not) is just another facet of a person's identity.

Although the decades since the big reveal were full of upheaval and tension, things are beginning to take a positive shift by the 1990s. It's far from perfect, but these days, being Gifted is becoming less and less of a fringe thing.

Click here for the full history write-up, complete with a timeline! Here's the tldr version:

Jeff Calhoun is a sunny, outgoing bard who lives for the spotlight. He may have failed his way out of school, and he can barely keep a job, but when it comes to music and the Gift, there's no limit to his drive and ambition. With his band of fellow Gifted musicians, an album making the rounds on college radio, and a dedicated following in the underground music scene, Jeff's star is on the rise. As the lead singer/guitarist/frontman of the Nervous Tix, Jeff's known for being wild and reckless, a total live-wire of a performer who can (and will) literally enchant crowds. According to the hype, he's got what it takes to really make it big.

Too bad he accidentally summoned a demon a few months ago. He didn't mean to do it; it was like the cosmic equivalent of calling the wrong number. For its part, the demon didn't even know what it was getting into. All it knew was a strange and beautiful melody, reverberating through the Gift, and it followed Jeff's song all the way back to the source. It was really just bad luck and a stupid mistake that tethered the curious, music-loving demon to Jeff.

The two have been trapped together for several months now, resulting in a mutual madness. The demon, which he's named Ziggy (Stardust, naturally), is a constant presence, talking to him, warping his perception, making it difficult to tell what's real and what's a hallucination. Every moment is beginning to feel like a terrible dream, and sometimes he can't even tell if he's really awake. In response, Jeff has upped his own reckless behavior, diving headfirst into drugs, sex, and anything else he can use to either drown the demon out with noise, or numb himself to the point where he doesn't care anymore. It's only a matter of time before he breaks down and goes racing towards rock bottom.

And that's when he ended up in the wrong year, in the wrong world, stuck in Gloucester! You can find a summary of his time in game here, and more in his character tag

On top of his crumbling psyche and desperation to keep his magic, Jeff's time in Gloucester was marked with a whole lot of loss. With a few exceptions, it was as if everybody he'd grown close to would just vanish, and it was... kind of a lot for his fragile sense of stability. When Tim disappeared from Wolf Pen, that was it for Jeff. He did make it back to Gloucester, where he looked for any trace of Tim, before packing his things from Bonnie's and leaving town, by bus, then train, then... whatever. Jeff spent a little bit of time in New York City, but eventually made his way south to Florida, then shot west for California, on some futile hunt for some version of the life he knew back home. Maybe this world had an equivalent of his parents, or his brothers, or his band, his friends... (Nevermind that Jeff was displaced by over 25 years on top of being in the wrong world, so even if he did find a version of anyone he knew, they'd be, like, old.)

And yeah, okay, maybe he fucked with a lot of people on his magical mystery tour across the country. Hey, he's a growing avatar! He's gotta eat! But his sense of self preservation, and his knowledge that the ADI's, you know, got eyes and ears beyond Gloucester, did lead him to try and keep a low profile. At least, as low as one can while also picking some unlucky souls here and there to torment and gaslight.

He also tried to learn more about the entities, and other avatars, still desperate for some sense of belonging. And, for his efforts, he drew the attention of a hunter. He doesn't know what her deal is, exactly, whether she's touched by an entity or just really gung-ho about catching him, but lately, it's like every time he relaxes, lets his guard down, tries to settle into some kind of a routine (of, sure, terror and madness and magic--) she's there, ready to stab him with a hunting knife, or shoot at him, or-- fuck, once she even got him in the shoulder with a crossbow, like, who even does that--

Maybe that's why he's headed back in the direction of Gloucester. Much as he hates the ADI, it may be safer there, with them, than out in the world where he's being hunted bullied by some monster hunter with an ax to grind. And besides, he's got some loose ends left in town that he's going to have to face if he ever wants to get stronger, and really live up to his full potential as an avatar.

Personality: For reference, his original traits were Friendly, Curious, Flighty, Anxious/Insecure, and Self Destructive.

  • Playful: Sure, Jeff may be a monster now, but he's, like, a friendly one! Sort of. There's still some good-natured sweetness left in him, it's just been twisted (har har). He just feels so light and free now, that he can't help but want to mess around and have fun with others! Jeff's eager to seek the company of others, and he can make friends (at least on a superficial level) pretty easily, but he doesn't really distinguish between 'friend' and 'food' all that well-- and he loves playing with his food. These days, Jeff's kind of like a cat, playful, affectionate, and prone to messing with things (and people) just to see what happens. He can get along with others, and he puts on a very cheery, personable face, buuuut he can also be (lightly!) sadistic and super annoying. (But then, he was already annoying before he died and became an avatar, anyway. Just ask his neighbors at Bonnie's.) Anyway, don't mind him, he's just going to metaphorically try and bat your sanity off a high shelf for fun.
  • Secretive: Look, there's a lot that Jeff just Doesn't Talk About. Even putting aside the avatar thing, even before his death and rebirth, he hardly ever communicated his issues or struggles to anyone. Sure, it was obvious something was wrong just by looking at him (especially towards the end), but getting Jeff to actually talk about any of it was pretty much a lost cause. Even his closest friends only ever got, at most, snippets of his story-- that there had been something in him back home, that he'd doubted his sanity, that it was getting harder and harder to distinguish the lines between reality and hallucinations... He never communicated the depths of it, and has been pretty good about keeping certain secrets close to his chest. If anyone sussed out that he'd been hurting people, spent more and more time in the company of delusions, helped cause the blackout back in March, died and returned as an avatar, and so on, it certainly wasn't because Jeff said anything about it. He's got a talent for changing the subject, distracting people, or seemingly opening up without actually saying much of substance. He sacrifices information that he doesn't really care about spilling, and gives juuuust enough to satisfy questions, without actually revealing anything that matters. The end result is: Jeff's great at appearing open, friendly, and emotionally available, while he sits on a nest of secrets.
  • Insatiable: As a human, Jeff had a tendency to devote himself wholly and borderline obsessively to the things that really sparked his interest. The downside is he can lose sight of everything else, in his pursuit of whatever interest of the day may be. This drive and curiosity has since grown in his time in this world. After spending so much time in a state of constant-buzzing anxiety and insecurity, where he couldn't even count on his magic or his sense of reality, and was always waiting for those he made connections with (Kugrash, Gil, Meredith, so many neighbors at Bonnie's, Tim) to simply disappear from Gloucester, Jeff's become a bit like a starved, wild animal. He's developed an insatiability for... Pretty much everything. Attention (I mean, he's a musician with dreams of fame, of course he's got a bottomless appetite for attention), love, power, magic, stimulation, food. He's hungry to learn more about the world he's in, and the entity that he's embraced, and what it really means to be an avatar. He relishes the feeling of having unfettered access to his magic, instead of drips and scraps, but it's not enough. He knows there's more, that he could be so much more, and he's desperate to accumulate power, knowledge, attention, and affection, so that he'll never feel like that weak, pitiful, lonely shell of a human he once was.
  • Flighty & Distracted: He's always been a major flake, forgetting things (and people) easily. There was once an innocent sort of cruelty to him, where he seemed really engaged and intimate with another person, only to forget them as soon as his attention moved on to other things. That cruelty isn't so innocent anymore, but it is somewhat incidental. Jeff exists in a state where he no longer cares to distinguish dreams, delusions, fantasy, nightmares, any of it, from reality. If anything, Jeff prefers to chase delusions and get swept up in waking dreams, whenever possible, because reality's... heavy and grey and depressing, and he doesn't want to think about it, and now he doesn't have to. Reality's optional. Of course, that attitude can also make it difficult to really focus on others, or to remember what actually happened and what he only dreamed about, and he has to really put an effort into seeming grounded on earth. It's a struggle.
  • Appreciative: Okay, so for as selfish as he can be, as annoying as he can be, as monstrous as he can be... there's still a spark of something truly, genuinely good and human in Jeff. He loves people, like, as a whole concept. Sure, he preys on them, but he's convinced himself that it's simply out of necessity, not any true desire to hurt others. Honestly, he thinks humanity, in all it's capable of, is really fucking cool. He admires and appreciates others' intelligence, cleverness, talents, skills, artistry-- honestly, he sees these things as akin to magic. Once he's truly placed his attention on somebody, long enough to really look at them, he'll often find something to value and treasure in them. He doesn't really have a high opinion of himself, but he can see a lot to admire in others. Especially nerds. Jeff thinks nerdy types are really fucking cool. (And, if one were to try and pull him back from his avatar arc, this is a great resource to tap into!)

Suitability: Jeff has no love for the ADI, and certainly no loyalty, but he's proven that he can smile and play along for his own gain and self preservation. (See: handing over Fenix Down, even though he kinda liked that creepy fire clown. Plus, he helped get the Undertones in custody in Wolf Pen!) He will turn on the organization if he feels it's in his best interest, sure, but he's got no interest in actually causing an apocalypse. His main interest is in securing his own safety, and growing in power, and he's happy to help take out any competing avatar who might get in the way of that with their, like, pesky world-ending rituals. And, on an ooc level, I'm interested in seeing if Jeff will continue to fully embrace his villain arc, and eventually become a real problem to permanently eliminate, or if he'll ultimately be pulled back towards humanity and redemption.


Powers/Abilities: First and foremost: Jeff's an avatar of the Spiral, which grants him a few new tricks (ear worms and minor illusions), a desire to stoke and feed on fears lest the Spiral come and feed from him, as well as a big tell that he's going to have to do his best to hide. Basically: reflections and photos give him away; his expressions in them will always be different from reality. Much like a vampire, he's gong to be avoiding mirrors as much as possible. Beyond his twisty status, Jeff is Gifted, which means he has the potential to make magic work through self-directed Ritual. Magic, in this universe, isn't some amazing superpower, nor is it something that's as simple as picking a spell out of a book. Its applications can be versatile, running the pretty typical fantasy gamut (clairvoyance, glamours, telekinesis, vague curses/blessings, etc), with the potential mixing, matching, customization, and so on. The principles of magic are universal, but the actual spellwork is based on the individual.

Spells and Rituals are unique to the caster. Rituals are tied into some aspect of who they are, what they're interested in, or what they're skilled at. As for spells, they have to be crafted/composed and cast by the individual. Think of them like a song that can only be played by one person. They can cast the same spell over and over again, or remix it with something old and something new, or craft a new one. The bigger the effect you wish to have, the more difficult and complex the ritual spellwork must be.

Jeff's Ritual is music: singing, humming, whistling, playing the guitar, etc. Any spell he works has to be built on music, which makes him a bard. As far as magical potential goes, Jeff can be powerful, when he applies himself, and his magic is the epitome of style over substance: flashy, potentially useful, but applied frivolously. What boosts him up and sets him apart from your average Gifted person is his willingness to be amplified by other casters (his bandmates), and further fueled by his crowds' energy.

On his own, Jeff's magic has a very limited range and influence, and his spells tend to be small, personal, and borderline mundane. It should also be noted that his spells only work in person, and only when he's actively casting them. So a studio recording of one of his spells wouldn't have any effect on anybody listening, nor would a live broadcast.

Once he became an avatar of the Spiral, he got a little boost of powers, marked with a handy Spiral emoji.

Typically, his range of magic includes:

  • Ear Worms. πŸŒ€ As an avatar of the Spiral, Jeff's music can get stuck in people's heads, and along with it: a single delusional thought that they will obsess over until the spell wears off. For example: "Don't Trust So-and-So," "All Your Friends Hate You," "None Of This Is Real," etc etc. How a character acts on the delusion is up to the player. This spell is opt-in only, and will never be cast on a character without prior OOC communication.

  • Illusions/Hallucinations. πŸŒ€ Jeff can now conjure illusions affecting sight only, not sound/touch/smell/taste. The illusions are not all-encompassing (so nothing that would affect an entire building, or anyone's entire field of vision, and so on) and are mostly just used for purpose of making people doubt their reality and question their own senses. As this is separate from his bardic magic, he doesn't need to sing to create illusions.

  • Telekinesis: He can move objects (or small living creatures) provided 1) they're in his general vicinity (about a 10 foot radius), 2) he knows where they are, and 3) they're not all that heavy (~40 lbs or less). So Jeff could never lift a car with magic, but he could put it in park by manipulating the gearshift. Really, this kind of spell is mostly useful when his hands are full and he doesn't want to make the extra trip to carry something.

    (It's also great for pick pocketing and shoplifting)

    In theory, he could use this kind of magic to do things like pick locks! But since he's likely unfamiliar with the lock's structure, it would be the magical equivalent of throwing shit at a wall to see what sticks.

  • Empathic Manipulation & Intoxication: One of his go-to party tricks is to sway the moods of his audience. His spells can have an intoxicating effect on the listener, usually a temporary state of euphoria or lowered inhibition. Typically, effects wouldn't last for more than 30 minutes, and would be weaker/more diluted if cast over larger groups. On his own, Jeff could have a moderate effect on a handful of people. When amped up by other magic users (like his bandmates, in the past), he could work a crowd into a frenzy. This spell is opt-in only, and will never be cast on a character without prior OOC communication.

  • Pyrokinesis: Starting fires is Magic 101, and Jeff's no exception-- provided there's something flammable to actually ignite. He can light a candle, or start a campfire (y'know, that's already got kindling and kerosene or whatever), but nine times out of ten, he'd rather just grab a lighter to do the same thing. Jeff can snuff out small flames, but he can't stop an uncontrolled fire.

    Beyond lighting/snuffing out fires, Jeff can manipulate them a little with magic, but only in flashy, pointless ways. He can make them dance a little, or take shapes temporarily, but that's about it. Jeff can't change the size or intensity of fires.

  • Lights: Jeff can use magic to light up an area-- sparkling fairy lights, or creepy will-o-the-wisp looking things, or colorful lights, and so on. They're showy, pretty, and temporary. Mostly, this spell comes in handy if Jeff's stuck in the dark and nobody has a flashlight.

  • Locating: Sometimes, Jeff can use magic to find things. Like if he misplaces his keys, the right spell can give him a sense of where they might be. This can work on all sorts of objects, but he has to be familiar with the "essence" or "energy" (or whatever you want to call it) of the object's owner. So Jeff can find his own misplaced objects, but he couldn't find his friend's dad's missing golf club. I mean, unless he spent some time with the guy first. As a teenager, Jeff would use this kind of magic to try to locate and steal test answers from his teachers.

  • Blight: He can kill plants, but it's rude and he tries not to. He also can't do the opposite-- nurture life-- with magic.
In addition to all the magical wizard shit, Jeff's a skilled guitarist and singer, and he's got some standard juvenile delinquent skills.

Entity Affinity: Jeff is all about the SPIRAL, BABY. Prior to his arrival in game, he spent the months experiencing auditory and visual hallucinations, talking to what's essentially a voice in his head, and could no longer trust his own perception. While the demon was in his head, dreams and reality began to melt together, and now that he's fully embraced that, he's become an avatar of the Spiral. RIDE OR DIE. Wait, he already died--

Inventory: Whatever clothes he packed, an acoustic guitar, an electric guitar and travel amp, an ipod shuffle, a D&D monster manual, mirror shards from a Spiral artifact (his reward for helping Aelwyn take out Fenix Down -- possibly hidden somewhere away from Gloucester for idk future plot purposes -- also happy to say he just totally lost this somewhere along the way).

Oh, and Macaroni, the naked sphynx cat that once belonged to Jack, then Abby. Unless somebody's been taking care of her at Bonnie's all this time, in which case, disregard!


Samples: sample one & sample two (older sample)

cacophonish: MISC, B&W (Default)
2020-04-10 11:01 am
Entry tags:

ooc: contact & hmd


If you'd like to get in touch with me, you can hit me up on plurk (weeyotch), discord (weeyotch#8200), PM (here), or this post right here.

This is also an HMD post! If you have any questions, comments, etc. you can drop them here or use one of the above methods of contact.

COMMENTS SCREENED.
cacophonish: MISC, B&W (Image49)
2020-01-12 03:43 pm
Entry tags:

open rp post

OPEN RP POST
Do what you will with this post! Picture prompts, prose starters, tflns, lyrics, memes, etc etc etc. Character info & permissions here.

  • kink prompt generator
  • random scenario meme
  • au meme
  • random dialogue prompt
  • random scenario generator
  • prompt masterlist
  • cacophonish: MISC, B&W (hayden_christensen_016)
    2020-01-11 08:56 pm
    Entry tags:

    permissions

    Permissions
    OOC...
    Backtagging
    Always, especially as I tend to have a very slow tagging speed myself.
    Threadhopping
    Yes for Network-type threads; ask first for prose/log/action.
    Offensive Subjects
    None. I'm generally okay with any potentially offensive material coming up in IC interactions, provided it's actually IC and not a reflection of OOC attitudes.
    Warnings
    Depending on where he is in his timeline (ages 21 and up), Jeff may be dealing with any of the following: demon-induced psychological torture (hallucinations, fugue blackouts, intrusive thoughts), heavy drug and alcohol use, addiction, self-harm, suicidal ideation, and a stay at an inpatient recovery program. I'll always use warnings in the subject line if a tag starts to go into this stuff.

    If he's at an earlier point in his timeline (ages 18-20), all of the above is yet to happen, and the only warnings would be for recreational drug and alcohol use.

    NOTE: The above subjects are not going to come up in one-off meme threads, unless we've discussed it OOC beforehand. In places like Bakerstreet, I'm going to default to playing him as his happy-go-lucky self. (Unless otherwise stated in the top level.)
    IC...
    Physical Contact
    Go for it.
    Fighting
    You can fight him, but he's a weenie, so it would probably be a very short fight! He's more likely to throw something and then run away.
    Injuries/Death
    Minor injuries are always fine; major injuries on a case-by-case basis. Generally not interested in maiming, disfiguring, or character death (temporary or permanent).
    Mental/Magic
    Mind reading, telepathy, aura reading, dream walking, etc. ALL ACCEPTABLE. Jeff doesn't have any fancy mental wards to keep people out.

    Also, depending on his canon point (ages 20-22 ish), characters with mental powers (telepaths, empaths, certain magic users, etc) may be able to sense a demon hitchhiker tethered to him.
    Shipping...
    Orientation
    Bisexual
    Partner Ages
    Preference for ages 20+. No characters under 18.
    Relationships
    He's not great at them, but willing to try! The good intentions are there, but any degree of selflessness is still a work in progress.
    Sex/Smut
    Sex/smut is fine!
    Other
    On the Top-Bottom spectrum, Jeff's pretty solidly a switch. On the Dom-Sub spectrum, he's a sub.
    player: dee plurk: weeyotch discord: weeyotch#8200 time zone: est